Isabel

Here are Isabel's original trees.

She says:

"They are 99% made of sophisticated tools and materials like Creator, Extruder, RasterCreator, Rotator and Affiner, etc and translated to FME 2009 new formats: OBJ and 3ds. Totally environmental.

The remaining 1% e.g. the Santa Clause beard needed the helps of Paint to finish it.

If you want to see some 3d actions you need a viewer - for example the
OSG free viewer.

Open a tree (e.g. objTree.obj), let it rotate and turn on a Christmas song when you are having a tea break.

If you want to ‘decorate’ your own tree, no problem, all workspaces and images are in the attached folder.

Merry Christmas and Happy Holiday!"



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Dmitri

Dmitri Bagh - another Safe employee - came up with this simple tree output to a 3D PDF.

All you need to view this one is Adobe Reader.
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All you need to make your own Christmas tree of the same kind is the workspace, which takes four features and copies them along an imaginative helix. Or, use the attached HelixCopier custom transformer and make your own workspace. Note though, that if you make a lot 3D features, it can be quite hard for some viewers to handle the output.

This is a very simple custom transformer created as a response to the Christmas Tree Challenge. It's as simple as placing three ExpressionEvaluators that calculate X, Y, and Z of a t-number copy of the entering feature according to the following formulas:

x(t)=cos(t)
y(t)=sin(t)
z(t)=t

Two multipliers (Z and R) allow aligning different numbers of copies along one imaginative helix.

Peter Laulund

Here's a tree by Peter Laulund created - you guessed it - using Mapping Files!

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Ulf Månsson

The Godfather of FME Art, Ulf Månsson, sent in this effort:

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